When it comes to gaming, I have a bit of a problem. I finish a lot of titles, usually in the range of fifty to seventy each year, ranging from smaller indies all the way to massive open-world RPGs. I’m sure that sounds amazing, so what could possibly be the problem with this? Well, I finish fifty to seventy games, and I never complete any of them. My platinum trophies and 100% completion ratings are a barren landscape of nothingness. Side quests are left undone in favor of seeing the credits roll so I can move along to the next entry on my never-ending backlog.
I like to “collect” game experiences. Finishing something allows me to check off another title that I can now casually bring up in conversations or refer to in my writing. Slowing down to play something after rolling credits feels like wasting time that could be spent trying something new. This quantity over quality approach allows me to find new favorites at a rapid rate, but at the expense of not being able to fully explore the titles that I fall in love with. It also prevents me from feeling comfortable doing multiple playthroughs or circling back to play DLC packs because I only have so many hours in the day, and they should be spent clearing my backlog.
In 2019, I want to change this. I’m sick of constantly feeling like I need to hurry through one game to play another, and I also feel like my overall skill level suffers as a result of never doing more challenging post-game content or trying out harder difficulties. I am a goal-oriented person, however, so I need a tangible goal to achieve in order to change how I fundamentally play games.
After thinking about varying methods, I have decided that the easiest way to track my progress is to simply use the console achievements. I’ve never actually made any great attempts at being an achievement hunter, and there’s no way to know if I enjoy it unless I give it a try, right? The goal here is simple: Obtain 100% of achievements in some games before the end of the year. These can be games that I have finished previously, so all I have to do is double back and clean up, or brand new experiences that I’m playing for the first time in 2019. Throughout the year, I will post updates that show how I’m doing, all culminating in a grand finale at the end of the year where I talk about how successful my endeavor was and whether I enjoyed the overall experience.
My habit of rushing through games is not one that can be unlearned overnight, which is why I’m not setting a strict number of games I want to complete this year. I would rather just start playing through some titles and collect achievements more naturally. Gaming should never be a chore, and I’m hoping that giving myself permission to go back and revisit some old favorites grants me additional freedom and flexibility, instead of feeling restrictive.
I’ll close off this reflection by referencing a few titles that I’m considering completing as a part of this new project. I played Disgaea and Disgaea 2 last year and have been curious about going back to work my way through the meaty post-game bosses. Bioware and Bethesda RPGs are also all up for grabs, as I would love an opportunity to revisit any of them and write retrospective critiques about them. As for new games that I could see myself completing, The Witcher 3: Wild Hunt and Valkyria Chronicles both seem like possibilities, depending on how much I enjoy them. Overall, I want to keep my options open based upon what I’m in the mood to play and see where the year takes me.
How do you handle the balance of finishing new games completing old ones? Do you have any suggestions for games that might be a good starting point for achievement hunting? Let me know in the comments below!
Categories: video games